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Second Life

by Carol T Chung
on 24 February 2006

If you'll recall, earlier this week I mentioned the Second Life. What makes this virtual space different than that of others, is that the content is both created and owned by its members. Owned as in, they own the intellectual property rights to it; thereby able to buy, sell and trade whatever they make. They also own land in game. Linden Lab, the creators of Second Life, also implemented an economic system with the ability to exchange in game currency, Linden Dollars, with that of U.S. Dollars. Robin Harper, the keynote speaker at the event and SVP of Community and Support for Linden Lab, spoke about the types of things women are doing in this space as well as some of the amazing things that have come out of it. More after the jump...

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