Future

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New York recently played host to Wired Magazine's third annual NEXTFEST. The celebration of innovation is a World's Fair of sorts and brings together artists and inventors from around the world to display and discuss their work. For our latest CH Video episode we had a chance to tour NEXTFEST with Chris Anderson, Editor in Chief of Wired Magazine, and learn about robots, immersive games and space travel.

Watch now: Quicktime or Podcast (or in our Flash player on the sidebar of the home page).

TAGS: Cool Hunting Video (43), Events (131), Future (110), Innovation (6), New York (174), Robots (15), Space (2),

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We spotted The Aphrodite Project at NextFest last night. Designed to help “sex workers protect themselves,” these Get Smart x Batman (Batgirl?) shoes bring hi tech muscle to the hustle.

Designed both for improved marketing—the shoes display video, can flash the worker’s name, number, message, email address or web site and can play music—they also have a number of safety features—an alarm, one-button access to 911, hidden compartments, Rave Wireless's Rave Guardian and a GPS system which allows you to send your whereabouts to friends or sex workers rights groups and can also tell you where your friends are.

No details yet on pricing/availabilty or other styles.

TAGS: Design (710), Future (110), Safety (2), Sex (10), Shoes (14),

Tedtalks

Since June, Ted Talks, the series of video and audio podcasts produced by the annual invite-only conference called Ted, has been wowing audiences with heady doses of architecture, politics, and philosophy that are neatly packaged into short, digestible segments. In the episode released last Monday, 31 July 2006, Jeff Han demonstrates the Multi-touch User Interface that we covered a few months ago. He narrates the applications he shows off with an optimistic vision of the future where the "completely intuitive...interface just kind of disappears." Check out his talk and more brain food on TedTalks or iTunes.

TAGS: Future (110), Podcasts (12), Technology (53),

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Having spent weeks talking to students and looking at the annual Royal College of Art degree show, Exhibit-K, a London-based art tour service, came up with five hot design picks exclusively for Cool Hunting.

Doodle Dudes
Andrew Haythornthwaite's Doodle Dudes gives the characters that children create in their drawings a 3-d life by using rapid prototyping to print their drawings in 3 dimensions. Children’s drawings are transformed into a toy that—given the high retail cost—may be more for adults than children. The toy comes in parts that have to be slotted together and can be made in resin or metal.

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Tongue Sucker
A new essential item for the first-aid box, the Tongue Sucker literally sucks the tongue away from the windpipe to prevent suffocation when a patient is unconscious. All current designs on the market can only be used by a trained professional, but the Tongue Sucker can be used by anyone. Inspired by the lack of such an item during the 7/7 bombings, this group of designers (Phillip Greer, Graeme Davies, Lisa Stroux, and Christopher Huntley) have won several prestigious awards for their product, which is set to become a staple of all first-aid boxes in the UK. It's a simple, cheap and effective piece of design that will save countless lives.

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Liquid Orange
Allowing the user to juice an orange from the inside, all vital nutrients and fibers survive within the orange's natural sphere. Graeme Davies juicer takes only 20 seconds to blend the inside of an orange and makes about 160 ml of the freshest juice. Simply stick a straw in the top and go—all the goodness within an entirely biodegradable package. Davies is already working on a mini juicer ideal for the picnic hamper.

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Digital Remains
A design for storing memories in the digital age, Michele Gauler suggests that in the increasingly digital terrain of our future we will no longer be able go to the attic and look through a box of old letters and photographs to remind us of dead loved ones. This kind of material is more likely to be stored digitally and found by looking through a loved one’s desktop. She proposes a system where all our personal information is stored on a remote server that is only activated when with a login key, the property of our next-of-kin. Once activated, one would have access to digital storage of a loved one and be able to hear the last piece of music they listened to, image they stored or email they sent. This thought provoking piece explores how we may deal with rituals of mourning and remembrance in the digital age.

Scratch

Fiat Scratch
With a carefree approach to car ownership, Flat Scratch makes a car gain worth as you use it. Designed by Uros Pavasovic specifically for the Italian market, four layers of different exterior colors means that this car gets more exciting and beautiful the more you scratch and scrape it. This socially sensitive design provides a fun take on our contemporary obsession with vintage, second-hand and retro products. In some ways, Pavasovic’s proposition for the vehicle industry is a mere extension of Levis’ highly successful trade in already faded and soiled jeans.

TAGS: Art (549), Conceptual (24), Design (710), Devices (301), Exhibits (28), Future (110), London (80),

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The latest CH Video is now up in all its usual places (iTunes, CH Sidebar, CH Video pages) and features last week’s Interactive Telecommunications Program (ITP) 2006 Spring Show. A chance for the student artists of ITP to introduce their ideas and projects to the public, the exhibition showcases a range of futuristic concepts to a capacity crowd. In this episode—the second time Cool Hunting Video has covered the event—we take a close look at a virtual pop-up book, a drawing machine, sculpture inspired by sunlight, and an orchestra made of zippers.

TAGS: Art (549), Cool Hunting Video (43), Future (110), ITP (13), Technology (53),

Psychicfields Sigh

Each ITP (Interactive Telecommunications Program) expo seems bigger, crazier, and more well-produced than the next. Last week's show was no exception with projects like the De-Painter, a machine that uses viewers' movements to generate paintings, and a Bluetooth person-tracking system called BlueWay. The digital readout pictured above left is Robert Seward's trippy Consciousness Field Resonator that takes the concept behind Princeton's Global Consciousness Project and integrates it into a personal device designed to resonate with users by alluding to uncanny correlations. If you really want to geek out, Seward's website has instructions for how to create your own True Random Number Generator. Other pieces were much more literal translations of much less metaphysical subjects, like Dimensional Cursive (pictured left) , which transforms script into three dimensions and reminds of Fred Eerdekens' work. Look out for more, including a piece incorporating the algorithms of sunlight reflecting off of water and a zipper orchestra, in a Cool Hunting Video later this week.

Also on Cool Hunting: ITP Winter Show Videos, ITP Spring Show Review, Cellphedia

TAGS: Future (110), ITP (13), Interactive (47), New York (174), Technology (53),

The future starts in London this weekend, with Disturbance at the Great Eastern Hotel. It's a showcase for fourteen design students from the Royal College of Art, and includes new product ideas scattered around the hotel that are meant to provoke participation and interaction.

Flying Fish Bowl Punch  N  Cuddle Bag

Of the eighteen pieces on show, I've picked out three of my favorites.

Brit Leissler's Punch'n'Cuddle Bag is what you would get if you crossed a beanbag with a punchbag. It's described as being the "ultimate domestic companion for both lovin' and hatin'".

Flying Fish Bowl by Shay Alkalay is a revolving home for your pet goldfish, giving it a constantly changing view. Despite apparently having a memory span that lasts just seconds, now there's absolutely no need to worry that Jaws is bored.

Best of all are Yael Mer's Rocking Slippers. A clothing/furniture hybrid, put them on and rock away, Just remember to take them off when you've had enough.

Disturbance at the Great Eastern runs from 6 May until 20 May 2006.

Rocking Boots

TAGS: Art (549), Design (710), Exhibitions (58), Future (110),

Gsmii

As a follow up to the original GameSetandMatch Conference held in November of 2001, Game Set and Match II provides a fascinating, kaleidoscopic view of the most recent developments in the digital design domain. Through a series of essays stemming from such diverse backgrounds of authorship as architecture, design and technology, this book emphasizes the importance of "game technology" used in software development as a platform for future innovations in architecture. One of the particularly interesting threads I found was the idea of "playing the building as an instrument" as way to create a more ideal communication between the structure, the environment, and the people who interact with them. Although many of the essays are metaphysically charged and technical, anyone at all involved or interested in the future of design would be a fool not to check out this volume.

Starts at €40 from Episode Publishers.

Contributed by Edwin Cahill

TAGS: Books (132), Digital (20), Future (110), Video Games (5),