Cool Hunting
Entries with keyword "Video Games"
16 result(s) displayed (1 - 16 of 16)
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Luke Kopycinski
(15 June 2009) - Luke Kopycinski is a concept artist for a game company in Melbourne, but his fine art transcends any niche genre with rough paint strokes converging into luminous and expressive figures....
(15 June 2009) - Luke Kopycinski is a concept artist for a game company in Melbourne, but his fine art transcends any niche genre with rough paint strokes converging into luminous and expressive figures....
SwitchGames
(06 May 2009) - For those who've ever tried to sell back a used game to Game Stop, you know the feeling when they give you your measly cash back or slightly-less-measly store credit and you have to swallow it. Unfortunately they've long been the only place to reliably buy and sell used games until now, with the creation of SwitchGames. Turning all of this costly swapping on...
(06 May 2009) - For those who've ever tried to sell back a used game to Game Stop, you know the feeling when they give you your measly cash back or slightly-less-measly store credit and you have to swallow it. Unfortunately they've long been the only place to reliably buy and sell used games until now, with the creation of SwitchGames. Turning all of this costly swapping on...
Tetrical
(11 January 2008) - Tetris is one of the most straight-forward video games ever invented. It's also one of the most challenging, even with only two dimensions to worry about. Tetrical kicks it up another level by adding a third dimension. Try really hard not to go all German kid on your computer when playing this. ...
(11 January 2008) - Tetris is one of the most straight-forward video games ever invented. It's also one of the most challenging, even with only two dimensions to worry about. Tetrical kicks it up another level by adding a third dimension. Try really hard not to go all German kid on your computer when playing this. ...
Jean-Philippe Rajotte
(09 January 2008) - Montreal-based artist Jean-Philippe Rajotte has been working in the gaming industry for the past seven years doing 3D modeling, texturing, lighting, UI Design and now as an Art Director. Of his work, he says, "I am trying to achieve a strong visual result with my 2D and photography work; my 3D work is more quiet and subtle. Most of all, I try not to...
(09 January 2008) - Montreal-based artist Jean-Philippe Rajotte has been working in the gaming industry for the past seven years doing 3D modeling, texturing, lighting, UI Design and now as an Art Director. Of his work, he says, "I am trying to achieve a strong visual result with my 2D and photography work; my 3D work is more quiet and subtle. Most of all, I try not to...
Moon Master
(05 December 2007) - Moon Master: Rahkon is yet another totally addictive vector game where you are a little green ball that has to bounce around the screen avoiding exploding bombs, falling meteors, and malevolent, laser-shooting UFOs. The really fun part is that you can also shoot back and use explosions to help propel you where you want to go. It's a perfect combination of Asteroids and Moon...
(05 December 2007) - Moon Master: Rahkon is yet another totally addictive vector game where you are a little green ball that has to bounce around the screen avoiding exploding bombs, falling meteors, and malevolent, laser-shooting UFOs. The really fun part is that you can also shoot back and use explosions to help propel you where you want to go. It's a perfect combination of Asteroids and Moon...
Wine no Hajimekata DS
(04 December 2007) - Earlier this month, video-game maker Square Enix (the company behind the Final Fantasy and Dragon Quest series) released Wine no Hajimekata DS, a wine tasting game for the Nintendo DS. The game teaches wine enthusiasts how to taste and pair wines, and to facilitate the process, the first 1,000 units include a bottle of Dourthe No. 1. There isn't an English version of the...
(04 December 2007) - Earlier this month, video-game maker Square Enix (the company behind the Final Fantasy and Dragon Quest series) released Wine no Hajimekata DS, a wine tasting game for the Nintendo DS. The game teaches wine enthusiasts how to taste and pair wines, and to facilitate the process, the first 1,000 units include a bottle of Dourthe No. 1. There isn't an English version of the...
Win a Wii from ThisNext and Cool Hunting
(29 August 2007) - If you're one of those who wants a Wii, but is too busy reading Cool Hunting to go out and get one yourself, you have until this Friday, 31 August, to win one from CH and This Next. All you have to do to enter is contribute to Cool Hunting! Just head over to ThisNext, create an account, recommend items, and—most importantly—tag your recommendation...
(29 August 2007) - If you're one of those who wants a Wii, but is too busy reading Cool Hunting to go out and get one yourself, you have until this Friday, 31 August, to win one from CH and This Next. All you have to do to enter is contribute to Cool Hunting! Just head over to ThisNext, create an account, recommend items, and—most importantly—tag your recommendation...
Cool Hunting x ThisNext: Wii Giveaway
(20 August 2007) - Our friends at ThisNext have given us a Wii. As much as Wii here at Cool Hunting would love to keep the Wii for ourselves, Wii've decided to just give it away to one lucky wiiner. Get it? I'm replacing the word we with Wii, because that's the system we're giving away—gosh I'm clever. The Wii is so freaking awesome its wiird. To enter,...
(20 August 2007) - Our friends at ThisNext have given us a Wii. As much as Wii here at Cool Hunting would love to keep the Wii for ourselves, Wii've decided to just give it away to one lucky wiiner. Get it? I'm replacing the word we with Wii, because that's the system we're giving away—gosh I'm clever. The Wii is so freaking awesome its wiird. To enter,...
King of Kong
(17 August 2007) - Though the complexity, graphic quality, and gameplay realism of video games have improved exponentially in the 30-or-so years since the genre became a staple of our culture, good old Donkey Kong is still considered the toughest game around. Reaching the "kill screen," the moment at which a programming malfunction kicks in and the game ends, is among the most coveted achievements in competitive video...
(17 August 2007) - Though the complexity, graphic quality, and gameplay realism of video games have improved exponentially in the 30-or-so years since the genre became a staple of our culture, good old Donkey Kong is still considered the toughest game around. Reaching the "kill screen," the moment at which a programming malfunction kicks in and the game ends, is among the most coveted achievements in competitive video...
Desktop Defence Tower
(10 July 2007) -
(10 July 2007) -
Atari Flashback Portable
(28 June 2007) - Because we think old school games are more fun, we like this upcoming Atari Flashback Portable that bests previous flashbacks by going mobile. The compact package holds dozens of Atari games and requires no cartridges. What's more, all games are uploaded using a USB port (although there aren't any details yet on how that will happen) and it has two ports for joysticks, enabling...
(28 June 2007) - Because we think old school games are more fun, we like this upcoming Atari Flashback Portable that bests previous flashbacks by going mobile. The compact package holds dozens of Atari games and requires no cartridges. What's more, all games are uploaded using a USB port (although there aren't any details yet on how that will happen) and it has two ports for joysticks, enabling...
GameOver
(18 July 2006) - GameOver is a series of stop animation videos that use people to reenact classic video games Pong and Space Invaders. Created by Guillaume Reymond, founder of the Swiss design firm NOTsoNOISY, the videos were filmed perfomance art-style in front of an audience. via Spear...
(18 July 2006) - GameOver is a series of stop animation videos that use people to reenact classic video games Pong and Space Invaders. Created by Guillaume Reymond, founder of the Swiss design firm NOTsoNOISY, the videos were filmed perfomance art-style in front of an audience. via Spear...
Jeremiah Palecek
(19 June 2006) - Jeremiah Palecek can't help dreaming of video games. He believes that the dreaming world and the gaming world are incredibly close. The Prague-based artist is not only an avid gamer, but also creates oil paintings inspired by scenes from video games, most directly lifted from his dreams. He recently set out to create a new work everyday and sells all of it on his...
(19 June 2006) - Jeremiah Palecek can't help dreaming of video games. He believes that the dreaming world and the gaming world are incredibly close. The Prague-based artist is not only an avid gamer, but also creates oil paintings inspired by scenes from video games, most directly lifted from his dreams. He recently set out to create a new work everyday and sells all of it on his...
TV Table Tennis Anyone?
(18 May 2006) - Xbox 360 video game of people playing table tennis. It was a bit odd, but really fun. You get to pick your "player," what they are wearing, and where you are playing—in a dank basement, or a huge stadium with crowds cheering you on. As you get the hang of the game you can aim and add spin, speed and power to your shots. Chasing...
(18 May 2006) - Xbox 360 video game of people playing table tennis. It was a bit odd, but really fun. You get to pick your "player," what they are wearing, and where you are playing—in a dank basement, or a huge stadium with crowds cheering you on. As you get the hang of the game you can aim and add spin, speed and power to your shots. Chasing...
Game Set and Match II
(04 May 2006) - As a follow up to the original GameSetandMatch Conference held in November of 2001, Game Set and Match II provides a fascinating, kaleidoscopic view of the most recent developments in the digital design domain. Through a series of essays stemming from such diverse backgrounds of authorship as architecture, design and technology, this book emphasizes the importance of "game technology" used in software development as...
(04 May 2006) - As a follow up to the original GameSetandMatch Conference held in November of 2001, Game Set and Match II provides a fascinating, kaleidoscopic view of the most recent developments in the digital design domain. Through a series of essays stemming from such diverse backgrounds of authorship as architecture, design and technology, this book emphasizes the importance of "game technology" used in software development as...
SXSW Highlights
(21 March 2006) - SXSW is:...Southern sui generis, like this sign reminding people not to forget their cowboy hats or oil boom-era cell phones in their rental car. ...finding the way out of a labyrinth movie theater with help from Rachel McIntosh, who won an award at SXSW for her charming pop-up book-based music video called Don't Fuck With Love by The Sad Little Stars. Turns out the...
(21 March 2006) - SXSW is:...Southern sui generis, like this sign reminding people not to forget their cowboy hats or oil boom-era cell phones in their rental car. ...finding the way out of a labyrinth movie theater with help from Rachel McIntosh, who won an award at SXSW for her charming pop-up book-based music video called Don't Fuck With Love by The Sad Little Stars. Turns out the...
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